| Our campaign begins when Alderaan
is destroyed. Most of the members were imperials, originally from
Alderaan. Tevor, a slicer, changed the personal information in the
Imperial computer data bases, eliminating all traces of were they really
came from and inserted new home worlds in their official records.
Shortly after the destruction of Alderaan the Emperor made a decree that
all members of the Empire who were from Alderaan would be transferred
to special assignments. Usually high risk suicide missions , or
they were charged with treason and summarily executed. This is where
General notes about our game:
More to come as we come up with them......
- - Taking on Storm Troopers is like taking on the
- -Regular soldiers make up the bulk of the Imperial
army, although storm Troopers Are not rare.
- - PC's are a little better than the bulk of the
pop, hence improved scores.
- -If some thing can be role played better than the
dice then the dice don't count.
- -Mandalorian battle armor is a little more
common in my game, especially partials. a full suit of armor of the
same type as Fett's is worth about 250,000 to 500,000 creds, depending
on condition. Fett is just the most famous user of it.
- -Light sabers are also a little more common,
especially ones that are drained or damaged. Any repair role is heroic
+10 [or more] if the character is not a Jedi. They are worth
20,000 to 150,000 depending on condition. The force leads Jedi
to be to them in my campaign if they don't have one, follow the Jedi
code, and are actively seeking a trainer, the more attuned to the
force they are they will be more aware of this leading.
- -X1/2 hyper drives are VERY rare and are worth
100,000+ depending on source, quality ect. Faster hyper drives
exist but they are extremely rare and extremely expensive. Exact price
depends on circumstances.