The
warrior learns how to wield weapons with precisionand ease, capable of
wielding any type of weapon, and of attacking several times per fighting
round. They can also use combat skills to make hand-to-hand attacks during
battle, using their feet, hands and heads as dangerous weapons. A warrior's
armor and weapons are of the utmost importance, and training in the arts
of weaponry can become very valuable. Warriors know nothing of magic and
skills outside of combat training, except for a few skills that are only
learned out of necessity, such as healing and hunting.
Skills can be learned in the various warrior guilds and training grounds across the Realms. To learn a skill, find the powerful tome of knowledge that contains that skill's wisdom. Reading it will teach the basics of the skill. Further knowledge can be gained when a warrior advances in levels (refer to the intelligence chart). The chart below shows the limitations warriors have when learning their skills.
| Max % to know spell | Max % gain per level | Min % gain per level |
| 80 | 12 | 0 |
| Skill | Level | Type | Target | Duration | Effect |
| Bandage | 1 | Skill - Healing Ability | Friend | Instantaneous | heals dying target |
| Berserk | 1 | Skill - Combat | Enemy | One Fight Round | caster attacks all in room |
| Kick | 1 | Skill - Combat | Enemy | Instantaneous | |
| Rescue | 3 | Skill - Combat | Friend | Instantaneous | rescues target |
| Scan | 3 | Skill - Ability | Area | Instantaneous | user can see creatures in adjacent room |
| Mount | 4 | Skill - Ability | Mountable Creature | until dismount | mounts target |
| Track | 9 | Skill - Ability | Creature or Player | Instantaneous | user sees target's tracks |
| Bash | 12 | Skill - Combat | Enemy | Instantaneous | knocks victim to the ground |
| Trip | 15 | Skill - Combat | Enemy | Instantaneous | trips target |
| Disarm | 23 | Skill - Combat | Enemy | Instantaneous | removes weapon from target |
| Parry | 26 | Skill - Combat | Enemy | Instantaneous | avoid attacks |
| Dodge | 28 | Skill - Combat Ability | Enemy | Permanent Ability | dodge attacks |