
| Name | Points | Effect |
| Acting Ability | 1,2,3 | +1/Point charm skills |
| Acute Hearing | 2 | +1D PER, Search/Conceal, Sneak |
| Acute Smell | 1 | +1D PER |
| Acute Taste | 1 | +1D PER |
| Acute Touch | 2 | +1D PER, Pickpocket, Sleight of Hand, Lock pick |
| Acute Vision | 2 | +1D PER; +5 long range shots,+1D Search |
| Ambidexterity | 2 | no off hand penalty |
| Animal Friendship | 1 | +1D Animal Handling, Beast Riding |
| Artistic Ability | 1 | +1D Forgery |
| Athletic Ability | 1,2,3 | +1/Point STR skills (but NOT vs. Damage) |
| Attractive Appearance | 1,2,3 | +1/Point Bargain, Con, Command, Seduction |
| Bilingual Background | 2 | +1D Alien Races, Cultures, Languages |
| Blandness | 1 | +1D Con, Stealth |
| Computer Aptitude | 1,2,3 | +1/Point Comp/Droid Prog. & Repair, Security Systems |
| Contacts | 1,2,3 | +1/Point Culture, Streetwise; contact owes character favors (1/Point) |
| Dual Identity | 2 | two sets of complete identification |
| Demolition's aptitude | 1 | gets a +1D when fiddling with explosives or detecting them |
| Education | 2,3,4 | +1/(Point-1) KNO OR TEC skills |
| Eye hand Coordination | 2,3,4 | +1/(Point-1) Weapon skills, Lock pick, Pickpocket, Zero-G, Star ship Piloting, Gunnery and Vehicle Operation |
| Fearlessness | 2 | +1D Command, Con, Bargain, Seduction |
| Internal Compass | 1 | Easy PER roll to find direction |
| Language Ability | 1 | +1D Languages |
| Less sleep | 2 | character requires only 5 hours of sleep per 24 hr period |
| Light Sleeper | 2 | roll Combat Surprise while sleeping |
| Martial Prowess | 2 | the character has a +1D bonus when using Brawling, or Martial Arts |
| Mechanical Aptitude | 1,2,3 | +1/Point repair skills |
| Musical Ability | 1 | +1D musical skills |
| Natural Lie Detector | 1,2,3 | +1/Point Bargain, Con, Gambling |
| Natural Resistance: Cold | 2 | +1D STR, Stamina to Cold |
| Nat. Res.: Disease | 2 | +1D STR, Stamina to Disease |
| Nat. Res.: Electricity | 2 | +1D STR, Stamina to Electricity |
| Nat. Res.: Poison/Drugs | 3 | +1D STR, Stamina to Poison & Drugs |
| Nat. Res.: Radiation | 2 | +1D STR, Stamina to Radiation |
| Night Vision | 2 | no minus for partial dark, +1D Sneak |
| Obscure Knowledge | 1 | +1D in area |
| Observation | 1,2,3 | +1/Point PER skills |
| Photographic Memory | 3 | +7 on recall rolls |
| Presence | 1,2,3 | +1/Point Bargain, Command, Con, Bureaucracy, Seduction |
| Spatial Awareness | 1,2,3 | +1/Point MEC skills |
| Ship ownership | 2 | Choose a light freighter, or fighter. Invent story of how it was acquired. Needs GM approval |
| 6th Sense | 1,2,3 | +1/Point PER, Search/Conceal, Stealth, Surprise |
| Springy | 3 | the character has a +1D bonus when using the skill Jumping, or full dodging. |
| Subculture & Jargon | 1 | +1D Streetwise, Cultures, Bureaucracy in chosen area of expertise |
| Trivia buff | 2 | the character has a +1D bonus on all rolls regarding specific area - info on Jedi knights, Star fighters, and so on. |
| Toughness | 1,2,3 | +1/Point on STR rolls vs. Damage |
| Wealth | 2,3,4,5,6 | 2: 10,000 creds; 3: $25,000; 4: $50,000; 5: 75,000; 6:100,000 |
| Bonus ability scores | 2/+1 pip | +1 pip/ 2 CP |
| Cybernetic Implant | 2,3,4 | 2: 1 enhancement [minor]; 3: 1 minor or 1 major; 4: 3 minor or 2 major (gm’s approval on what is Major and what is minor, common sense applies) |
| Name | Points | Effect |
| Albino | 1 | |
| Allergies | 1,3 | -1D STR skills for resistance |
| Bad Liar | 2 | -1D Bargain, Command, Con, Gambling |
| Clumsiness | 1,2,3 | -1/Point DEX skills |
| Color Blind | 1 | -1D Stealth, Search/Conceal |
| Cowardice | 3 | -1D Bargain, Command, Con, Seduction |
| Curiosity | 2 | |
| Deep Sleeper | 2 | will be perpetually attacked at night |
| Dependent | 1,2,3 | your dear old Aunt May who needs looking after |
| Debt | 1,2,3 | 1: 10,000 creds; 2: $25,000; 3: $50,000 |
| Easily Intoxicated | 1 | -1D stamina when drinking |
| Ego Signature | 2 | |
| Gambling | 2 | |
| Greed | 3 | |
| Hatred of Authority | 2 | |
| Hearing Impairment | 1,2,3 | -1/Point PER, Stealth |
| Hunted | 2,3,4 | the higher the Points the greater the resources of the hunter |
| ID Trouble | 3 | PC has NO identification of any kind |
| Illiterate | 2 | -1D KNO skills |
| Imperial Record | 1 wanted (but not specifically hunted) for a minor offense | |
| Implant Resistant | 1 | Someone with this disadvantage cannot have implants of any kind. There may also be complications with certain surgical procedures |
| Phobia | 1-3 | Specific thing, Enclosed places… |
| Mood Swings | 2 | |
| Moral Qualms | 2 | against killing, that sort of thing, code |
| Night Blindness | 2 | -1D vision based skills at night |
| Overweight | 1,2,3 | -1/Point STR skills |
| Paranoia | 1,3 | |
| Psychological Limitation | 1,2,3 | catch all category |
| Religion | 2 | |
| Short-winded | 1,2,3 | -1/Point STR damage rolls |
| psychopathic | 1,3 | |
| Susceptible. To Disease | 2 | -1D resistance |
| Traumatic Flashbacks | 2,3 | |
| Unattractive Appearance | 1,2,3 | -1/Point Bargain, Command, Con, Seduction |
| Uncouth | 2 | -1D Bargain, Command, Con |
| Unmistakable Feature/s | 1 | scars, tattoos, etc. |
| Vision Impairment | 1,2,4 | 1: requires corrective lenses 2: partial, -1D ranged weapons, search 4: total blindness, no vision skills |
© 1998-1999 Tevors Contacts: Star Wars RPG