The P00 Converter ================== The author of the program and this document does not take any liability for possibly occurring errors and their effects. The program and the document are Freeware! Program 1995 of Markus Kanet, German document of Oliver Weissflach. English translation by Burton Craddock. "CONVERT P00" serves for converts the P00 Files in PRG Files. The P00 files comes from the PC-C64-Emulator " PC64 ". The program loaded with: LOAD "CONVERT P00", dv DV is here for the device address to that floppy ones. To will load the program with: RUN started. Thus the machine language section at the start of the program is initialized. Now must be indicated to the program, which files to be copied to be supposed. This is done via the input of basic lines. Example: The following files are to be converted: BULLY.P00 DEMO1.P00 SPIEL.P00 In addition the following must be input: 1000 DATA "BULLY.P00", "BULLY" 1010 DATA "DEMO1.PO0", "DEMO" 1020 DATA "SPIEL.P00", After the line no. and the DATA keyword the name of the original file follows. In each case a comma must follow now!! If the file is to be renamed at the same time, can (does not have however! See line 1020!) now the name for the target file follow (see lines 1000 & 1010!). The file names must be basically always begun and locked with the quote! Is started the converting process with: RUN "CONVERT P00 " now still tests after the start & target drive, and begins thereafter immediately with its work. This can take, depending upon length of the program which can be converted, some time up! If the display framework stops flashing, the factory is achieved... -) The T64 Converter ================== The author of the program and this document does not take any liability for possibly occurring errors and their effects. The program and the document are Freeware! Program 1996 of Markus Kanet, German document of Oliver Weissflach. English translation by Burton Craddock. "CONVERT T64" serves for converts the T64 Files in PRG Files. The T64 files comes from the PC-C64-Emulator "C64S ". The program loaded with: LOAD "CONVERT T64", dv DV is here for the device address to that floppy ones. To will load the program with: RUN started. Thus the machine language section at the start of the program is initialized. Now must be indicated to the program, which files to be copied to be supposed. This is done via the input of basic lines. Example: The following files are to be converted: SOCCER1.T64 DEMO1.T64 SPIEL.T64 In addition the following must be input: 1000 DATA "SOCCER1.T64", "SOCCER1" 1010 DATA "DEMO1.T64", "DEMO1" 1020 DATA "SPIEL.T64", After the line no. and the DATA keyword the name of the original file follows. In each case a comma must follow now!! If the file is to be renamed at the same time, can (does not have however! See line 1020!) now the name for the target file follow (see lines 1000 & 1010!). The file names must be basically always begun and locked with the quote! Is started the converting process with: RUN "CONVERT T64" now still tests after the start & target drive, and begins thereafter immediately with its work. This can take, depending upon length of the program which can be converted, some time up! If the display framework stops flashing, the factory is achieved... -)