Craft |
Vornskyr
Mandal Motors Pursuer-class
Enforcement Ship
|
Cost |
200,000 new
|
|
Type |
Modified Systems Patrol Vehicle
|
Consumables |
5 weeks
|
|
Scale |
Starfighter
|
Hyperdrive/Backup |
x1/x16
|
|
Length |
30.1 meters
|
Nav Computer |
yes
|
|
Crew |
1
|
Space/Maneuver. |
7/1D
|
|
Passengers |
2/ 5 prisoners
|
Hull |
4D
|
|
Cargo |
35 metric tonns
|
Shields |
1D
|
|
Sensors
|
"VornSkyr" Art Work: Scott "Jade" Murphy Stats by: Scott "Jade" Murphy |
|||
Passive | 35/1D+1 | |||
Scan | 55/2D+1 | |||
Search | 85/3D+1 | |||
Focus | 3/4D+1 | |||
Capsule: "Vornskyr" |
The 'Vornskyr' was just purchased at an Armourer's Guild auction hosted by Omar, of Omars Black Market. It is pretty much still in stock condition; but is in the process of being overhauled and upgraded. Tevor is in the market for sensor masking devices. The following components, and upgrades are in the process of being installed: Removal of the prison cells and instillation of crew quarters. Top of the line computers and communication equipment: s-comp link ups, ship board artificial intelligence, state of the art Nav computer with many hyperspace routes and system coordinates stored in memory. Computer lab for various 'slicing' pastimes. and any other computer equipment that he can get his hands on. Sensor absorbing hull platting: -1 pip to detection +1 pip to hull -1 pip to speed, and maneuverability Holonet transceiver: if he can find one. Improve speed and maneuverability after modifications to give the same performance that is current on the ship. Multi-warhead launcher |
|||
Mission Profile and Design Considerations: |
The 'Vornskyr' when in its final upgraded mode will be a stealth ship used for intelligence gathering and remote scouting duties. It is Tevors 'home' and will have a small room for martial arts practice and a computer lab. It will also be slave rigged to the Phoenix. This ship will not be used in planned combat encounters, but in intelligence type missions. |
|||
Twin Blaster Cannon
[fire linked]
|
2 Light Ion Cannon [fire
linked]
|
||
Fire Arc |
Front
|
Fire Arc | Front |
Skill |
Starfighter Gunnery
|
Skill | Starfighter Gunnery |
Scale |
Starfighter
|
Scale | Starfighter |
Crew | Pilot | Crew | Pilot |
Fire Control |
2D
|
Fire Control | 2D |
Space Range |
1-5/10/17
|
Space Range | 1-3/7/36 |
Atmos. Range |
100-500/1/1.7 km
|
Atmos. Range | 100-300/700/3.6 km |
Damage | 5D | Damage | 4D [3D if fired separately] |
Stats and Graphics are property of Scott Murphy; Format by Tim Salam.
© 1998-1999 Tevors Contacts: Star Wars RPG