First off, talk to the people you intend to play
with. Communication is the first rule of order. A few minutes before going
into a game means no confusion as to who is legit, who is a purist, who runs what cheat
programs. I play all styles. There are times I may run a hack, but NEVER without
asking my partners first.
Respect! As above, I never run No Drops at
Death.dat or any other dat without first telling my partners and making sure they do not
mind. Some people do mind, very much!!
Town square is the community property spot.
Don't put your personal stuff from your inventory there, pick an out of the way spot so
that there is no doubts that it is personal stuff and not game spoils.
NEVER touch someone else's personal stuff without
asking. Don't linger by it as if you're longing for it, that really makes some
If you have tons of cash, drop some in town and
by Adria's as a slush fund for others to use that may not have as much cash as you do and
let your partners know it's there for the use of the group as needed.
Check Wirt, Griz and Adria for items, elixirs, books
and let the group know what is offered in case someone can use something offered to you.
Wait till all the party is down and go as a
team. Nothing is more annoying than one person striking out, stirring up the
monsters before everybody is down and their manashields (if necessary) are up.
Everybody wants a piece of the action, don't head off
in search of Laz's tomb or Gorash or other known bosses while the others fight the good
fight. If you prefer to have all the glory yourself, then play alone, this is co-op!!!!
During the battles if you hear the *ding* of an amulet
or ring, if you find it let the group know you found it and picked it up. Jewelry is
most sought after and nobody likes a jewelry hog!
NEVER hit cauldrons in multi-play. It's bad
form, and can cause other players to lose attributes. NEVER touch a Tainted Shrine.
Shrines in the lower levels are shared, the character
that benefits the most from that shrine gets the use of it.
Picking up the cash and magical items to carry is
fine, as long as you intend to share them by dropping in town square when you go up.
If someone says they need to go up to town because
their pack is full, if you have room in yours, take some of the stuff so that the group
can continue on for a bit.
We usually go up as soon as either someone needs more
potions, repairs or if we can't carry anymore items, and then as a courtesy a portal is
thrown in a safe area and all goes up.
Once up, repairs are made, potions bought, items ID's
and the gold left is dropped for the group.
All items are dropped in town square. The
exception to this is something so rare and wonderful that having lag eat it would be
nuts! In this case the person with the great item says what it is and offers it to
the person in the group who can use it the most. i.e.: Windforce goes to the Rogue
in the group for first dibs no matter WHO found it. Dreamflange to the Sorcerer,
really great swords or armor to the Warrior, if they don't want it, then dickering begins
on who might want it for one of their other characters, sometimes trades are made.
One possible exception to this would be a great ring or amulet like obsidian ring of
zodiac, that any character could benefit from. It's been my experience when something like
this type of item is found the person that keeps it offers up a nice ring or amulet that
the Ob/zd replaced. We go down to fight as a group and we split stuff equally as a
Perhaps on one of the trips up Gris offers me an
Awesome plate of Sorcery, which is better than my Awesome plate of the Stars because I use
magic a lot. If I can afford it, I buy it and offer my old plate to whoever needs it
most. If I cannot afford it, but I want it really bad, I say so, and never once has
the folks I played with not said "Hey then, lets pool our gold!!! Gold is easy to get
and you'd do it for us." Same thing with books for Sorcerers at Adrias (of
course any respectable Sorc would not wear out his welcome on this one ;)
Speaking of books, books found in the game go first
dibs to the Sorcerer, if he cannot read, they are offered to whoever can.
Elixirs found are given to the one that can use the
most. i.e.: Strength to Warriors, Dex to Rogues, Magic to Sorcerers.
A plan of action for the major quests like Laz and Big
D. Don't just rush in and do it, work as a team.
We usually maze Diablo, if we are going for dots, so
that the rest of the level can be cleared. (trap him by luring him into the maze after it
The person with the dot already (if there is one) goes
up to hold the game.
Sorcerers always use holy bolt on Diablo so that
others don't take damage.
We decide as a group how we want to kill him. It's all
teamwork and we always try to let the person getting his virgin dot do the killing, even
if that person has to restart again and again, we can maze him again and again, hehehe.
After the game, when all is back in town square, the
spoils are looked at, things are tried on for size (woohoo...love to see those Rogues
flash when they change armor) and everybody gets what goodies they want, the rest is sold
and the money split equally between all. But hey, if you were the beneficiary of some
great item, or they pooled their gold to get you that bow you wanted, or bought you a
bunch of books, be a lady or gentleman and decline the gold by saying that you feel like
you got more than your share already, trust me, they will remember your fairness next